From left, Tyler Benjamin, psychology junior, Wills Hougland, mechanical engineering junior, and Tim Fahy, sociology sophomore, plan safe routes to stay human for as long as they can while waiting to sign people up Wednesday for the Humans vs. Zombies game, which starts Monday at the University of Colorado.

If you play

What: Humans vs. Zombies

When: Monday, Oct. 4 through Friday, Oct. 8 from 8 a.m. to 6:30 p.m.

Where: Missions will be held both on and off campus

More info: Go to to register, or visit the booth in the UMC from 11 a.m. to 4 p.m. Thursday or Friday

The second year of Humans versus Zombies at the University of Colorado will begin Monday with the same restrictions as last year despite cooperative student organizers.

Molly Bosley, spokeswoman for the campus police, said while the students have been “great to work with,” the current restrictions are not likely to be lifted as they pertain to university policy.

Students are only allowed to play during daylight hours, in approved areas of campus and cannot use Nerf guns on campus grounds because of safety concerns.

“We will follow all regulations if it means everyone is happy and we get to play,” said CU’s HvZ vice president Michael Whitcomb.

After an unorganized group of students attempted to bring HvZ — a popular college game of “tag” — to CU last fall, a new group of student moderators, including Whitcomb, spent last year trying to prove themselves to university officials and campus police by agreeing to the game regulations.

During the spring semester, the engineering department made an exception and allowed players to use Nerf guns, which were banned from campus games in December because of a campus policy banning simulated weapons on campus. Campus police made an exception because the game was played in a “controlled and secure” building, where bystanders were clearly informed about the game and the purpose of the weapons.

But for next week’s game, students will use balled up socks as a weapon substitute.

It seems campus officials are less susceptible to bending the rules placed on the weeklong games.

“Many of the regulations come from campus-wide policies, so they are not special rules just for this game,” Bosley said. “We aren’t in charge of those policies. We just enforce them.”

But student organizers are not giving up hope just yet.

“We will ask for Nerf guns next semester,” CU senior Whitcomb said. “But we are happy with the cooperation of the university and we’ll continue to follow whatever rules they need us to to keep the game going.”

And while the rules may not be changing, organizers say this semester’s game is expected to be the best yet.

Game moderator and CU junior Rhiana Henry said a group of about 20 students has been working hard to expand the story line and plan more elaborate missions.

“This story is really awesome,” Henry said. “It’s going to be a great game.”

Missions will be held both on and off campus, giving the students a chance to use Nerf guns during off campus missions.

Moderators will be registering students in the University Memorial Center from 11 a.m. to 4 p.m. Thursday and Friday and in the lobby of the Engineering Center from 9 a.m. to 5 p.m.

Organizers said they’re hoping to get some new players this year who are interested in helping with future games since several current moderators will be graduating soon.

CU junior John Stewart was one of the 171 players registered as of Wednesday afternoon.

Last spring, more than 300 students registered for the game with a few dozen playing “aggressively,” according to moderators.

“It’s a nice break from school and work,” Stewart said. “It’s really fun.”

Stewart played part of a game last fall, but hasn’t had much time to play since. He said that this year he’s hoping to find the perfect balance between game time and responsibilities.

“It’s like a Zombie apocalypse, but I still have to go to school,” Stewart said.

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